CS2663: 3D Game Texturing

Credits 3 Lab Hours 0 Lecture Hours 3 Clinical Hours 0
Tiered Course Indicator
T
This course is designed to introduce the skill of building textures for scenes in a 3D game. Students will think like an artist--researching and planning the process of building the appropriate textures for various 3D game settings. For each unit of credit, a minimum of three hours per week with one of the hours for class and two hours for studying/preparation outside of class is expected.